The Different Ways That We Can Separate Objects?

There are a variety of ways in which we can manipulate the geometry used to construct our mesh objects. There are also several tools that can be used to manipulate the objects themselves. One tool that falls into both of these categories is the Separate tool. To use the separate tool, go to edit mode … Read more

How To Join Multiple Objects Together?

Before learning how to redesign mesh objects, it is often recommended to learn the tools that affect the objects, namely the tools used in Object mode. One such tool is combining two or more objects into a single model. This is the process known as joining. To join two objects, select each object and ensure … Read more

How To Parent One Object To Another?

When working in object mode, we have far more variety than simply manipulating the transforms of our selected objects. For example, we can duplicate the objects or reposition them using tools like snapping and proportional editing. One of the more hidden tools is the ability to parent objects to each other in what is known … Read more

What Is The Difference Between A Background Image And A Reference Image?

With Blender we are able to import our images for various purposes, ranging from referencing new designs to acting as image textures. When it comes to the 3D viewport, there are two ways in which we can import our images, either as a reference image or as a background image. So what is the difference … Read more

How Do I Import A Background Image Into The 3D Viewport?

Blender 3D is an application that prioritizes 3D modeling, but that does not mean that 2D images don’t have an important part to play. They can act in various forms, such as reference material or backgrounds to our scenes. To add an image as a background in your 3D viewport, open up the add menu … Read more

How To Edit Your Reference Images In The Viewport?

Reference material is invaluable to artists of any level of experience and should always be a part of your workflow for designing 3D models. A few settings are associated with these images when imported into your 3D viewport. To edit an image that has been imported into your 3D view, go to the properties panel, … Read more