Blender Tutorial – How To Create Puddles On Your Textures Using Procedural Nodes?

Different environments require different textures, and even the same environment can have different conditions where the textures are required to change. For example, if you are creating a scene an outdoor scene of a wet day, then puddles are likely to form on the ground surface. There are several methods to creating puddles in Blender, … Read more

Creating A Hologram Material In The Eevee Render Engine

The ability to create realistic materials using the Eevee render engine is a little more challenging than in the Cycles engine, considering Eevee is primarily built for speed. A very popular material to learn that is also a great exercise is to create a hologram material, which applies several key material attributes, like emission and … Read more

How To Repeat A Texture Pattern On The Objects Surface Without Seams?

There are three stages to material application for any 3D object. The third stage involves the application of a texture to the material to give the object its appearance. One thing that appears in 3D textures though that is not consistent with most real-world counterparts is the appearance of seamed edges. To repeat a texture … Read more