How To Import An Image As A Mesh Object?

In Blender, we have access to many object types for our projects. Some of these object types can be rendered with our scenes, while others cannot. Image objects are one such type that cannot be rendered because it is a form of empty. However, there is a way to convert our images into mesh objects … Read more

How To Use Reference Material In The Image Editor?

Whenever we begin a 3D modeling project, we start off by gaining reference material that we can use to help with the design process. One way of importing your reference material is to bring it into your image editor, away from the 3D viewport. To use the image at its heart for your reference material, … Read more

How To Change The Settings Of Your Background Image In The Viewport?

When 3D modeling using the Blender software, we can use reference material in the form of images to help improve our 3D modeling workflow. We also have a special type of image known as a background image That is used to help create accurate representations of models based on that background image. We can change … Read more

What Is The Difference Between A Background Image And A Reference Image?

With Blender we are able to import our images for various purposes, ranging from referencing new designs to acting as image textures. When it comes to the 3D viewport, there are two ways in which we can import our images, either as a reference image or as a background image. So what is the difference … Read more

How Do I Import A Background Image Into The 3D Viewport?

Blender 3D is an application that prioritizes 3D modeling, but that does not mean that 2D images don’t have an important part to play. They can act in various forms, such as reference material or backgrounds to our scenes. To add an image as a background in your 3D viewport, open up the add menu … Read more

How Do I Import Reference Images Into Blender?

Most 3D artists will tell you that one of the most important forms of preparation that you can do before you start a new project is to gather reference material. For such a visual art form as 3D design, this reference material normally takes the form of images, graphics, photos, etc. To import a reference … Read more