How To Design A 3D Model Using An Image?

Most 3D artists will use reference material when designing new objects in 3D modeling applications like Blender. This can be done in different ways, So what is the simplest method to get started with when designing your 3D model using a reference image? To design A model based on an image, open up the add … Read more

How To Set Up Reference Material In Blender?

One of the most overlooked aspects of 3D modeling, especially for newer 3D artists, is using reference material. Most artists will create a design from the mind and think that it looks great, only to present it to someone else who informs them of all the issues with the design and that it does not … Read more

How To Use Reference Material In The Image Editor?

Whenever we begin a 3D modeling project, we start off by gaining reference material that we can use to help with the design process. One way of importing your reference material is to bring it into your image editor, away from the 3D viewport. To use the image at its heart for your reference material, … Read more

What Is The Difference Between A Background Image And A Reference Image?

With Blender we are able to import our images for various purposes, ranging from referencing new designs to acting as image textures. When it comes to the 3D viewport, there are two ways in which we can import our images, either as a reference image or as a background image. So what is the difference … Read more