Non-Destructive Booleans for Blender Models
Incorporating non-destructive Booleans for flexible modeling in Blender.
Incorporating non-destructive Booleans for flexible modeling in Blender.
Separating mesh elements effectively with Blender’s Separate function.
Harness the power of Blender’s 3D cursor for precision modeling and editing. Place, pivot, and snap with this versatile tool.
Before learning how to redesign mesh objects, it is often recommended to learn the tools that affect the objects, namely the tools used in Object mode. One such tool is combining two or more objects into a single model. This is the process known as joining. To join two objects, select each object and ensure … Read more
All object types in Blender are connected to the 3D world of which they are a part. Regardless of the type of object, they will all have a set number of properties, such as the transforms of the object, which are the location, rotation, and scale. Many of these properties are defined by a single … Read more
All objects in Blender are positioned somewhere within 3D space, and therefore each object has a relationship with the 3D space surrounding it. This relationship is often defined using the global transforms, ie, the model’s location, rotation, and scale. We can access these transforms in various ways, such as object rotation. The easiest way to … Read more