How To Create Keyframes In Blender?

Viewport through camera

The core tool used for creating any animation in Blender is the keyframe. This assigned start/endpoint allows us to determine when and how assigned values are changed and to make such changes visible in the viewport as an animation. The easiest way to add a keyframe to an element in Blender is to locate the … Read more

How To Scale Models In The Viewport?

When working with any model in Blender, we need to be aware of its relationship to the 3D space around it, and this relationship comes in the form of transforms. These are our model’s location rotation and scale respective to the 3D space. Off these, the scale can be the most confusing of the three … Read more