Using The Graph Editor To Create Animations (Beginners Guide)

3D animation is one of the core reasons why someone would look at learning an application like Blender 3D, as it can be used to create both 2D and 3D animations to almost any scale and level of detail. The graph editor is a tool used in Blender to take those animations to the next … Read more

How To Create Keyframes In Blender?

Viewport through camera

The core tool used for creating any animation in Blender is the keyframe. This assigned start/endpoint allows us to determine when and how assigned values are changed and to make such changes visible in the viewport as an animation. The easiest way to add a keyframe to an element in Blender is to locate the … Read more

How To Define The Frame Range Of Your Animation?

Before we can begin creating the keyframes that build up our animations in our 3D scenes, we must first go through the process of setting up the animation itself. These settings will define how our animation is going to be rendered. This can include the animation’s resolution, frame rate, and range. The frame range is … Read more