How To Clear The Transforms Of Your Object

If you follow YouTube tutorials, then at some point, you will have learned how to apply the transforms of your object, which involves setting the current parameters of your transforms as the new defaults. However, there is a similar option that allows you to clear your transforms, so what’s the difference between the two? To … Read more

Using The Transform Node In Geometry Nodes?

Geometry nodes are the latest phase of Blender’s incredible development, and it introduces procedural 3D modeling using a node system. For this note system to be successful, it needs to imitate many of the tools we traditionally used in our viewports. Perhaps the most common of these tools is the transform values of our model, … Read more

How To Edit Your Reference Images In The Viewport?

Reference material is invaluable to artists of any level of experience and should always be a part of your workflow for designing 3D models. A few settings are associated with these images when imported into your 3D viewport. To edit an image that has been imported into your 3D view, go to the properties panel, … Read more