MoCap Integration: Blender Animation Guide
Integrating motion capture data for lifelike animations in Blender.
Integrating motion capture data for lifelike animations in Blender.
One of the most frustrating aspects of being an animator is the time one spends waiting for the animation to render. While a single image can render pretty quickly, the animation is a collection of dozens, if not hundreds, of images rendered one after the other. What can make the process even more frustrating is … Read more
When using an application like Blender, you are a witch before my wide variety of tasks ranging from 3D modeling to animation to video editing. That last one is one of the more obscure Tool sets hidden away in Blender, but it does allow you to use a fully functioning video editor. But is this … Read more
Blender can be used to create both 2D and 3D animation using its 3D viewport and keyframe technology. It can also be used to import and edit video files using the video sequence editor. But to what resolution is the Blender software able to support rendering and video content? Can it reach the now standard … Read more
Blender 3D can be used for a variety of different projects, and these projects can range from 3D sculpting to 2D animation. One of the more hidden toolsets in Blender is the video sequence editor, which allows you to edit video content within Blender. The Video Sequence Editor has a simple menu system that makes … Read more
99% of Blender’s user base will perform tasks on the software relating to 3D modeling and animation because those are the tasks for which blender is known. However, Blender 3D is a very versatile application that can perform many other tasks, such as image compositing and video rendering. Blender has access to its own video … Read more