Game Asset Physics with Blender
Incorporating physics into game assets for realism in Blender.
Incorporating physics into game assets for realism in Blender.
Correcting UV distortions for flawless texturing in Blender.
When using an application like Blender, we need to be able to use multiple different file formats. Because Blender is so first a tile, we need to use 3D files and image and movie files, depending on the project. One of the image files that blender can use Is the JPEG file, which is one … Read more
Blender can be used to create both 2D and 3D animation using its 3D viewport and keyframe technology. It can also be used to import and edit video files using the video sequence editor. But to what resolution is the Blender software able to support rendering and video content? Can it reach the now standard … Read more
Blender is perhaps best known as a 3D modeling application suite that allows you to create 3D models and even entire scenes and render them as images or animations. However, its functionality goes far beyond this. For example, did you know that blender could be used to edit videos? Blender 3D has a built-in video … Read more
Creating your own animations in Blender is a rewarding process where you can create your own world and story and then promote it to the world with pride for what you were able to create. But even after finishing your animation, you still need to render it and save the video as an external file. … Read more