Creating A Hologram Using Geometry Nodes

There are infinite possibilities when it comes to the objects that we can create using geometry nodes, and we can even combine our geometry node systems with our material node systems to create the ultimate procedural object creation. A prime example of this is creating a hologram of any shape using geometry nodes. Complete the … Read more

Creating An Array Using Geometry Nodes?

With Blender, we can use modifiers to create an array of our selected objects. We can even mimic this behavior to an extent using geometry nodes to create and control our procedural arrays using instanced geometry. To create an array of objects on any axis, complete the following steps… By following the steps above, we … Read more

How To Control The Selection Of Object Geometry Using Geometry Nodes?

The idea of introducing geometry nodes was to create a new procedural workflow that could replace much of the existing methods for traditional 3D modeling. Perhaps the most challenging aspect of all is being able to define what geometry you need to edit rather than affecting the model as a whole. To define what geometry … Read more