How To Use And Control Vertex Groups In Geometry Nodes?

There are a near-limitless number of ways that we can control our geometry using the geometry nodes system including the ability to reassign, rotate, and redistribute the various points of our mesh geometry. With many tools, we can take this control to greater heights by using vertex groups. A vertex group becomes a custom attribute … Read more

How To Use The Normal Attribute When Working With Geometry Nodes?

When working with geometry nodes, we also have the ability to work with the various attributes associated with our geometry that can be used to influence our node setups. The normal attribute defines the direction of our face domain, allowing us to control other nodes such as the extrude mesh node to determine which of … Read more

What Is The Definition Of An Attribute In Blender?

When learning how to use a 3D modeling application like Blender, one of the things that we’re going to learn is terminology. There are a lot of terms to learn when we are developing our skill sets with an application as complex as Blender 3D. The term attribute is used to describe data that is … Read more

What Does Clearcoat Mean In Blender Materials?

When you start creating a material in the node editor, the default setup will give you the principled BSDF node as your primary shader. This shader has a lot of attributes associated with it, like the base color of the material. Some of these attributes are not used as often though, such as the clearcoat. … Read more