Blender Proportional Editing: Shape Control
Controlling mesh deformation with Blender’s Proportional Editing tool.
Controlling mesh deformation with Blender’s Proportional Editing tool.
The Scale tool in Blender is crucial for adjusting the size of your objects, ensuring they fit perfectly in your 3D scene.
Traditional editing requires us to select a form of geometry, like a vertex, and then use the grab tool to reposition that geometry to reshape the model. However, grabbing a single vertex can create unappealing shapes as the surrounding faces are stretched. Proportional editing creates a field around the selection that allows the user to … Read more