Custom Normals: Blender Hard Surface Tip
Enhancing hard surface models with custom normals for realism.
Enhancing hard surface models with custom normals for realism.
Controlling mesh deformation with Blender’s Proportional Editing tool.
When working with multiple objects in a scene, these objects can get in the way of each other when you are trying to edit your models. It can be handy to have a tool that allows you to hide all of the other objects in your scene and focus purely on your selection. We can … Read more
When the concept of geometry nodes was first introduced the idea was to be able to create objects procedurally that could be edited at any point in the process. Fast forward to 2022 and Blender is closer than ever to achieving that goal with the use of various nodes like mesh nodes and utilities. In … Read more