How Does Proportional Editing Work With Objects In Blender?

Traditional editing requires us to select a form of geometry, like a vertex, and then use the grab tool to reposition that geometry to reshape the model. However, grabbing a single vertex can create unappealing shapes as the surrounding faces are stretched. Proportional editing creates a field around the selection that allows the user to … Read more

How To Orbit The 3D Viewport Without A Three Button Mouse?

One of the first barriers for anyone learning 3D modeling for the first time is the concept of moving around 3D space on a 2D screen. Outside of video games, there is no other field where you have to navigate in 3D in this way. Therefore a mouse is often required to navigate 3D space … Read more