How To Import An Image As A Mesh Object?

In Blender, we have access to many object types for our projects. Some of these object types can be rendered with our scenes, while others cannot. Image objects are one such type that cannot be rendered because it is a form of empty. However, there is a way to convert our images into mesh objects … Read more

How To Set Up An Image As A Texture Map?

One of the most common use cases of images in blender is to apply them to your materials as texture maps. There are a couple of steps to successfully applying your images as textures to specific materials, which we will detail below. To set up an image texture, you must first create a UV map … Read more

How To Set Up Reference Material In Blender?

One of the most overlooked aspects of 3D modeling, especially for newer 3D artists, is using reference material. Most artists will create a design from the mind and think that it looks great, only to present it to someone else who informs them of all the issues with the design and that it does not … Read more

How To Use Reference Material In The Image Editor?

Whenever we begin a 3D modeling project, we start off by gaining reference material that we can use to help with the design process. One way of importing your reference material is to bring it into your image editor, away from the 3D viewport. To use the image at its heart for your reference material, … Read more

How To Change The Settings Of Your Background Image In The Viewport?

When 3D modeling using the Blender software, we can use reference material in the form of images to help improve our 3D modeling workflow. We also have a special type of image known as a background image That is used to help create accurate representations of models based on that background image. We can change … Read more

What Is The Difference Between A Background Image And A Reference Image?

With Blender we are able to import our images for various purposes, ranging from referencing new designs to acting as image textures. When it comes to the 3D viewport, there are two ways in which we can import our images, either as a reference image or as a background image. So what is the difference … Read more