What Is The Process Of Retopology In 3D Modeling?

Sometimes when creating our 3D models, we need to sacrifice our topology for the incredible detail that we are searching for. This is true when creating high poly characters using workflows such as sculpting, and modifies like subdivision surface to increase the overall geometry. Retopology is the process of reducing the total geometry density of … Read more

How To Smooth An Object When Using The Subdivide Tool?

Most tools in Blender will have a tool variation and then a modifier that acts as the tool but can be used procedurally. This is true for the subdivide tool which has a procedural version in the form of the subdivision surface modifier. A key difference between the tool in the modifier is the seeming … Read more

Reducing Your Geometry With The Decimate Modifier

There are many methods that you can choose for reducing the amount of geometry on your model, but one of the most popular methods is to use the decimate modifier to quickly reduce geometry across the entire object. To use the decimate modifier in Blender, select your object and then go to the modifiers tab … Read more

How To Retopologize Your Model The Fast Way?

We create 3D models for various purposes, from asset creation for video games to 3D printing. Whenever we design 3D models for use outside of Blender we need to ensure that the topology is suitable for the task. Therefore on some models, we need to think about doing some retopology. The fastest method for retopology … Read more