Joining Vertices To Edges And Creating New Vertices On Your Model

Creating models in Application Such as Blender requires you to be able to control the geometry and topology of your model so that you can reshape the model however you see fit. This involves knowing what the three forms of geometry are and how they behave with each other. To join a vertex to an … Read more

Why Does The Boolean Modifier Not Fill In The Holes?

The boolean modifier is a tool that is often used to create custom shapes in seconds that may otherwise take minutes or longer using other tools, and there are different ways to which you can apply your Boolean. What if though you wanted the use the Boolean to cut holes into your mesh, but instead … Read more