How Did Blender 3D Get Its Name And A Brief History Of The Software?

It has become one of the world’s most popular open-source applications, downloading to millions of devices and used across the world in over 200 countries. But one question still bugs us… of all the things to name an application, why name it after a food appliance? The name Blender was inspired by a song of … Read more

Joining Vertices To Edges And Creating New Vertices On Your Model

Creating models in Application Such as Blender requires you to be able to control the geometry and topology of your model so that you can reshape the model however you see fit. This involves knowing what the three forms of geometry are and how they behave with each other. To join a vertex to an … Read more

How To Repeat A Texture Pattern On The Objects Surface Without Seams?

There are three stages to material application for any 3D object. The third stage involves the application of a texture to the material to give the object its appearance. One thing that appears in 3D textures though that is not consistent with most real-world counterparts is the appearance of seamed edges. To repeat a texture … Read more

How Do I Get Rid Of Dark Spots On My Texture?

So let’s set the scene. You are just applying your texture to your model, having successfully created your UV map. You connect the texture to the material and check in the material preview to see if it has been applied correctly. It all seems fine until you see some random dark spots on the model. … Read more

How To Clean Your Objects Geometry After Using A Boolean?

With the many different tools at an artist’s disposal, there are also many different ways to go about solving a problem or creating an object. The boolean tool is powerful in that you can create custom shapes very quickly. However, this workflow presents the challenge of creating a poor topology. The best way to ensure … Read more