How Does Viewport Shading Work In Blender?

Simple scene with materials

All 3D scenes in Blender are a combination of various properties ranging from the various types of geometry to materials and lighting effects. The viewport allows us to toggle which of these properties we can see. For example, if we only want to view the geometry of our models and not the materials. To change … Read more

Accessing The Undo History Tool To Revert Back To An Earlier Stage Of Your Process

The typical 3D modeling workflow is normally destructive. It is a linear pathway of using various tools and functions that continuously alter our project. With each tool that we use, we are progressing further along our workflows pipeline. At times we’re going to make mistakes and we’re going to need to undo a certain part … Read more