Using Smooth Shading And The Autosmooth Tool

Geometry is constructed using three types, which are the building blocks for all mesh-based models. These three types of geometry are vertices, edges, and faces. An issue that beginners may face is the fact that you can see all these individual pieces on your model, so it looks blocky and flat. When light bounces of … Read more

What Is The Main Purpose Of The Mark Sharp Tool And How Does It Work?

In modeling, you work with objects of various shapes and sizes. Some of these objects have sharp edges while others have more curved, organic structures. With 3D modeling, we can assign values to our geometry that controls how the geometry is affected by certain tools. Like the mark sharp tool for instance. The mark sharp … Read more