How Do I Get Rid Of Dark Spots On My Texture?
So let’s set the scene. You are just applying your texture to your model, having successfully created your UV map. […]
So let’s set the scene. You are just applying your texture to your model, having successfully created your UV map. […]
When you start creating a material in the node editor, the default setup will give you the principled BSDF node
Most materials that you create in Blender will use the Principled BSDF shader as the base for that material tree,
I am sure this has happened to you before, you work on your project’s material library so that you can
If you want to set up very basic materials in Blender, then you only need to use the materials tab
You want to create a glass material for your game project and are using the Eevee render engine in Blender